跳到正文
Higgsfield 官方博客·· 1 天前

Higgsfield 发布 Blender 插件,可在视口内生成 3D、图像与视频

Higgsfield for Blender: Features, Installation, and MCP Bridge Setup

AI 导读

Higgsfield 发布 Blender 插件,把 AI 图像、视频、3D 模型、角色动画和场景搭建工具接入 Blender 视口,生成结果可直接作为可编辑几何体加入当前场景。

正文

The Higgsfield Blender plugin brings AI image, video, 3D, animation, and scene-building tools into the Blender viewport. You can generate from a floating bar, add supported results directly to the open scene, and use your existing Higgsfield account and credits. This guide explains the tools, installation, costs, and Blender Bridge setup.

What Is Blender and How It Works with Higgsfield

Blender is a free, open-source platform for 3D modeling, rigging, animation, and rendering. The Higgsfield plugin adds AI generation tools directly to its viewport, so you can create assets and develop scenes within your existing Blender workflow.

What the Plugin Does

What the Plugin Does

Tool

What It Does

Scene Builder

Describe a set and objects, layout, and light are placed directly in your Blender scene as real, editable geometry, not a rendered image. Move it, scale it, or delete it like any other object. This can also feed directly into a Video generation, which renders it into a finished shot

3D Model

Type a prompt or drop a reference, and a mesh lands at the 3D cursor with clean topology (quads, unwrapped UVs) and materials already included, PBR maps arrive linked and ready to light

Character Animation

Comes with a rig included (armature fitted and weighted, no manual skinning), describe the move in plain language and keyframes land on the timeline, built on standard Blender bones and actions so the curves are yours to edit like any mocap

Image

Generate images from your viewport using the models available in the Image tab. Select a model and the resolution offered for that generation.

Video

Generate video from your viewport with Seedance 2.5. Use your scene as the starting point for developing an AI-generated shot.

Camera

Camera movement is set by physically moving your phone, the scene camera follows in real time as you frame the shot, producing natural handheld motion without keyframing it by hand

Asset

Every generation lives in one library, 3D, images, and clips side by side. One click drops it into the open scene as an object, a plane, or a texture, with a folder shortcut to the raw files on disk

The bar covers seven tabs: Scene Builder, 3D Model, Character Animation, Image, Video, Camera, and Asset. Choose the tab for your task, then select the available model and settings. Before starting a generation, check the credit cost displayed on the Generate button.

Create Your First 3D Model

Choose a generation tab, enter a prompt or add a reference, and select the available model and output settings. Review the credit cost, then click Generate.

Find your results in the Asset tab, where you can filter by 3D, Images, or Video. Use the result card to add supported assets to your scene. Images can be inserted as planes or connected to materials, and a folder shortcut gives you access to the files on disk.

Full Video Workflow: From Blockout to Finished Shot

Here's an example of how a finished video comes together, building up in layers.

Step 1: Start with the bare scene. Scene Builder places the objects, layout, and light, plain geometry standing in for what the final shot will look like.

Step 2: Add a character. Character Animation drops a rigged character in and animates the move described in plain language.

Step 3: Add props and surface details. Generate additional objects with 3D Model. Use Image to create visual assets that can be added as planes or connected to materials.

Step 4: Generate a video from the scene. Use the scene you have assembled as the starting point for video generation. Review the resulting clip and refine your scene or generation settings as needed.

When Creators Can Use It in Production

  • A director or lead wants to see three lighting options before the team commits a whole day to one of them. Generate all three from the viewport and pick a direction in minutes.
  • A deadline is close and half the shots need small, non-critical objects filling out the background, describe them instead of pulling someone off the main work to build filler props.
  • A pitch or a client review needs something to look at tomorrow, not next week, a rough camera move or a piece of concept art generated on the spot.

How to Install

Step 1. Download the .zip from higgsfield.ai/plugins/blender. It's one signed file, no installer to run, and no helper app required.

Step 2. Drag the downloaded .zip into Blender and follow the installation prompts. Alternatively, open Edit → Preferences → Add-ons, open the drop-down menu in the upper-right corner, and choose Install from Disk. Select the .zip without extracting it, then make sure the Higgsfield add-on is enabled.

Step 3. The Higgsfield bar now floats over your viewport. Sign in and start typing.

Requirements: Blender 5.1 or later, on Windows or macOS. You need an internet connection and an active Higgsfield account to generate. AI generation runs in the cloud, so a powerful GPU is not required for generation, although your hardware still affects local Blender rendering. Files already saved in your project or on disk remain available offline.

What It Costs

The Blender plugin uses your existing Higgsfield credits and does not require a separate subscription. Check the credit cost on the Generate button before starting, and review the variant count when generating multiple outputs. Your balance and plan are accessible from the toolbar.

How to Connect the Blender Bridge

Higgsfield MCP provides asset-generation tools to an AI assistant. The Blender Bridge connects an assistant such as Claude to the installed add-on, allowing it to work with your open Blender scene.

Step 1. Copy the Bridge URL: https://bridge.higgsfield.ai/mcp.

Step 2. Open your assistant’s connector settings and add a custom connector named “Higgsfield Bridge.” Paste the Bridge URL.

Step 3. Sign in when prompted, then try: “Build me a calibration bay blockout in Blender.”

Use the Bridge URL for this connection; the standard Higgsfield MCP endpoint is https://mcp.higgsfield.ai/mcp.

来源:Higgsfield 官方博客 · higgsfield.ai